Timepiece of Klorr
This watch stops time and makes its user immortal--for a price.
The timepiece bonds to its owner when the owner uses any of its powers, instinctively or intentionally. Once bonded, the timepiece synchs with the owner’s heart, one merciless heartbeat per second. However, the clock must be wound daily, and as it slows so too slows the individual’s heart, and if it stops, the heart stops too.
When a power is invoked, a third hand appears on the watch, ticking across the space between 12 and 13. Before the hour passes, the bearer of the timepiece must personally kill humans with enough Will to pay for the debt incurred by using the power. (A debt of 6 could be paid by killing one person with a 6 will, 2 people with 3, or a person with 4 and a person with 2, etc.) If the debt is not paid, the timepiece absorbs its bearer’s life force, regardless of the distance between them.
Mutation points, Magic rating, Quickening, Quantum, and so on may be acceptable as Will points, making super targets more vulnerable. Vampires do not count towards the total, only living sentient people.
Each power (except Haste) costs 1 action to activate. Multiple points can be put on as a single action.
1 Feather fall. Each point negates 3 meters of falling.
1 Haste. Get an extra action in the round without incurring multiple action penalties. Or, automatically go first. Not both.
1 Hold Person. Each point spent reduces the target’s physical attributes by 1. A target reduced to 0 in Dexterity or Strength cannot move. The effect lasts for 1 minute.
1 Slow. The target must waste 1 action a round overcoming each point of slow put on. The effect lasts for 1 minute. Many “slow” effects can be put on a target.
1 Heal 1 Bashing or Lethal level of damage. Turn 1 Aggravated into Lethal.
3 Feign death. Appears dead to all but magic views, and then +4 difficulty to detect.
4 Time stop. Time stops for everyone but the character for 3 rounds in a 3 meter radius, add a 3 meter radius for each 4 points spent.
Every point is 1 stimulus horror for the watch’s owner, accumulate and roll once per round. Those experiencing the difficulty or witnessing it generally must make SH tests too (generally 1-4, depending). Why must the owner continue to make stimulus horror tests, no matter how old and familiar? Each time the powers are activated, the bearer is caressed by the dark forces that exert themselves through the timepiece. That’s not something you get used to. Unless you develop horror resistance. Even then, sometimes it’s a bit much…
Free powers: All powers known at once for 5 LH in 24 hours, OR let it unfold, Storyteller choice.
• No need for food or drink. (2 learned horror upon experiencing this.)
• The watch keeps perfect time, nothing can change that, not magic nor physics. (1 learned horror)
• If the watch is open, no matter the conditions, its owner can read it. Even if blinded. (1 LH)
• The owner must have the watch on his or her person to use its powers, but it can be summoned in 1 round from anywhere to be on the owner’s person. (1 learned horror upon experiencing this.)
• The watch provides Thought Discipline, Resist, Endurance of 5. Stacks with the character’s skill.
The owner can incur as much debt each round as the owner’s max Will. Once the clock is ticking, all points must be paid for by the end of the hour. The Storyteller can interpret this however seems best.
If someone attempts to destroy the timepiece, note it has 40 bashing, lethal, and aggravated soak with Impervious. Also, it can teleport itself to its’ owner’s person at will.
The only way to get rid of the timepiece is to spend a permanent point of Will, and walk away. The character then accepts double the time that has passed since assuming the watch, as age. (Even then, the timepiece will teleport itself to safety if need be, usually to a pawn shop.) Accepting that aging is either 1 stimulus horror per year, or 1 learned horror per 5.
The timepiece of Klorr is crafted of an unusual alloy of gold, silver, and bronze. It is circular in shape, roughly two and a half inches in diameter, and it has a hinged lid that snaps down to protect the face of the watch when it is put away. The timepiece hangs from a slender chain, fashioned from the same indestructible alloy as the watch itself.
The metal from which the watch was made does not tarnish and cannot be harmed by any known force. Thus, the watch looks today just as it did when it was first created. Indeed, there is some evidence to indicate that the watch has actually become brighter and better polished over the years, although this might be an error caused by the scarcity of accounts of its existence.
The casing itself is ornate and carved with many dark and sinister shapes. Many resemble the twisting and writhing forms of tormented souls, while others are clearly those of the fiends that torment them through all eternity. The hinges on the lid and the clasp that secures the cover when it is down are fashioned in the image of skeletal claws.
When the cover is opened, the face of the watch is revealed. It is white in color—clearly some form of crystal—although its exact composition is unknown. A glass lens covers the face, but like the rest of the watch, it appears to be impervious to any manner of damage. The face is numbered, in an ornate script, from 1-13. The movement of the hands is sharp and steady, producing an audible click with the passing of each second. Mysteriously, the hands never seem to pass between the hours of 12 and 13. Even if one watches the face of the timepiece carefully, the hands seem to click from 12:59 to 1:00.
If opened in darkness, the white crystal of the face emits a soft glow so that the time may be easily read. No form of magical darkness can prevent the holder from seeing the illuminated dial, although it cannot be used to shed light upon surrounding objects in such a situation. That this effect is magical cannot be disputed, for at least one person who was wholly blind is said to have looked upon the face of the watch and seen it quite clearly. It is said that even a blindfold or similar obstruction cannot prevent the watch’s owner from gazing upon its face.
The back of the watch is set with an inscription that is unreadable unless viewed [by the light of the full moon.] When this is done, however, the following verse becomes clear:
By my power the sands are stayed,
The hour of death is long delayed,
The grip of time can be unmade,
But beware the price that’s paid.
Put the above text in any tome or text that is appropriate for researching Power Culture: The Unknown. For history, details vary, but the clockmaker Klorr had a house full of clocks within a second of each other. He resented his weak and pulpy heart that would give out on him someday, so he dug through forbidden lore and consulted with powers from beyond to get the secrets to forge this watch, the first “pacemaker.” There are whispers of the dark god Zomoch dealing with this man to give him exactly what he wanted, then make him endlessly sorry.